So repeat the same process as before to fill in the missing keyframes. To make the animation smoother, you need to fill in the space between each of the current keyframes with new keyframes. Now, if you press the play preview button, you'll see that we now have a basic animation! Repeat the steps for each keyframe until you reach the end of the animation. Then move the ball to where you want it to be at that moment. Go to Edit Mode and move the timeline forward to the next keyframe. Change the end frame of the animation to end at the same time as the last keyframe. Step 3ĭo this 6 times for the ball to bounce 3 times. Then move the keyframe forward by about 10 frames. Select the keyframe for the ball and duplicate it by pressing Shift-D. Go to Edit Mode and move the ball to the start of your path. How to Animate With the Grease Pencil Step 1 We will use this as a guide for your ball animation. You can rename this Grease Pencil object "PathGuide". Use the same process to draw out the movement path for your bouncing ball. Step 3Ĭreate a new Grease Pencil object for the floor by going into Object Mode, and then go to Add > Grease Pencil > Blank. Rename it "Floor" and then draw the floor in Draw Mode. You can also delete the Fills as we will only be using lines for this tutorial. This will create the Grease Pencil object and add a keyframe for you in the timeline. Once you're happy with the shape, hit Enter on the keyboard. For a perfect circle, you can hit the Shift key as you click and drag. You can also use the Circle Tool to do this if you prefer. This template should already have a Grease Pencil object already created and Auto Keyframes enabled.ĭraw a ball and rename it "Ball". To start a new animation, go to File > New > 2D Animation to start a new animation template. Drawing Frame by Frame: drawing one frame at a time, like traditional animation.Moving as a Whole Object: Changing the position, orientation, or size.Inherited Animation: Using the movement of another object as its parent.In Blender, the Grease Pencil object can be animated in the following ways: Once you are done drawing, you can then edit these strokes further by going into Edit Mode. Grease Pencil strokes in Blender are 2D, but they exist as a 3D object. To use the Draw Tool, simply click and drag as you would using any other photo editing software. These settings are also available on the right side of the screen under the Active Tool & Workspace Settings. Step 4Īlong the top bar, you also have other options to change the basic settings of the Draw Tool, such as colour, radius, strength, etc. With the Draw Tool selected, you can change the brush by clicking on the pencil icon located on the top menu bar. The basic Draw Tool will include all your basic settings such as brush stroke and colour, which you can adjust on the right of the screen. These work in a similar way to what you'll find in any other photo editing software. On the left, you'll find all your basic tools, which include the Draw Tool, Fill Tool, Eraser Tool, etc. How to Use the 2D Drawing & Animation Tools Step 1 Stroke: Creates an example stylized stroke demoĬreate the blank grease pencil object, and then go back to the 2D Animation workspace to go back into draw mode.Blank: Creates a null Grease Pencil Object.Then go to Add > Grease Pencil to see a few different options to choose from. To create a new Grease Pencil object, you must first go into Object Mode by selecting it from the top-left dropdown menu. The Grease Pencil is the main tool that you will be using in Blender to create 2D animations, and it will allow you to draw in 3D space.īlender highly recommends using a tablet or touchscreen display whilst using this tool. How to Create a Grease Pencil Object Step 1 If you want to edit strokes, you must use the Edit Mode or Sculpt Mode instead. Strokes that have already been created cannot be selected in Draw Mode. You can change modes within Blender using the top-left dropdown menu. This is the only mode that allows you to create 2D strokes. You will create most of your drawing within the Draw Mode. For some basic navigation around the viewport, you can use the gizmos located on the right of the screen. This will create a new blank document that we can work from. This will be the main mode you will be using when creating your drawings and animations. You can also go to File > New > 2D Animation.
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